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I'm using the new SceneManager to load multiple scenes in the same structure adopting the Additive method. I find it extremely useful but I wonder if there is a way to get all the GameObjects for a specific scene. When multiple scenes are loaded I see the GameObjects clearly separated by scene in the hierarchy but I cannot find a way to access the specific hierarchy of a single scene via script. Is that possible? The findGameObject method I think returns the GameObjects for all the scenes..

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You can get all the root Game Objects of a specific scene using SceneManagenent, that will return an array of GameObject.

GameObject[] _rootGameObjectsOfSpecificScene = SceneManager.GetSceneByName("YOUR_SCENE_NAME").GetRootGameObjects();

Replace YOUR_SCENE_NAME with your scene name.

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  • \$\begingroup\$ What version did this show up in? It doesn't appear to exist in 5.3.1. \$\endgroup\$
    – Almo
    Commented May 7, 2016 at 20:13

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