As soon as I press the play button to attempt to run any of my updates games crashes the editor immediately and I can't run my games.
Does anyone know how I could debug this or where to start? Does Unity keep a log of errors when it crashes?
I have both a 2D and 3D game that do not work and the editor is not throwing any errors or telling me there are compile time issues.
EDIT: If it makes any difference it is the 64bit version and I am using a Student Pro License