First, you need to clarify what you mean by publish locally:
- What services are you providing to the license holder?
- Why should they choose you over others (possibly even themselves) for the services provided?
- What do you want in return for your services?
If you can't give clear, compelling answers to the above, you're unlikely to make progress.
Next, you need to contact the right party. The terms of contracts vary. Just because a given company published a game doesn't automatically mean they have the rights to negotiate publishing it in other markets. Unfortunately, because of all the possibilities, there's not a single absolute answer as to which party to contact & it make take some combination of investigation as well as trial & error. Also, check how you're making contact. It's not uncommon for things to be departmentalized. Do not assume that if you blindly send your request to the wrong department that someone will fix your mistake & forward it for you.
Finally, nobody has any obligation to agree with you, or even reply. Expect to get some rejection (possibly silent rejection) until you have a proven history of being able to deliver value to others. It may be in your interest to start small and/or locally to build up a good reputation before trying to land a larger and/or foreign title.