I have a quaternion, coming from a system with the following:(intertial sensor)
Right handed.
Forward direction: Y axis
Right direction: X axis
Up direction: Z axis
I need to convert this into a coordinate system that is: (Unreal engine)
left-handed.
Forward direction: X axis
Right direction: Y axis
Up direction: Z axis
I have tried negating the axis, and angle, I have tried switching values, i cannot get this to work. All help greatly appreciated! I am working in C#, with Microsoft.Xna.Quaternion.
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andy
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