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A discrete space available to the player that forms part of a larger game world.

0 votes
1 answer
845 views

Texture2D GetPixels - Finding pixels that are not transparent. Problem as finding more than ...

I am trying to make a level design system where I use a low resolution png file with certain pixels filled. My code will turn this location of the pixel in the image into placement of platforms in my …
Big T Larrity's user avatar
3 votes
1 answer
101 views

Building Levels... Any tips for nice 'level enclosure'? To avoid having to make un-used part...

The whole game is almost ready to build several levels with and then hopefully have anend product that resembles a real PC game. But this is unchartered waters for me. …
Big T Larrity's user avatar
3 votes
2 answers
779 views

How can I easily create/edit a level for a scrolling shooter game?

I have many ideas in my head for good levels, and i even have some basic 3d skills in Maya/Blender to make the assets, but I do not know how best to formulate the levels. … Lets say the space shooter has 30 levels. Each level might have about 10-15 enemy types and a boss on some levels. How best to store the location of all the enemies? …
Big T Larrity's user avatar