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LibGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, Mac OS X, Android, iOS and your WebGL enabled browser.

1 vote

Libgdx getting screen size

You dont need to specify android screen fix size if you want you Libgdx project on all android Devices. I have test this. …
Aiman Batul's user avatar
1 vote
0 answers
439 views

error in post a screen shot of game scores with Android Intent in LIbgdx game [closed]

I have developed this game using Libgdx framework. I have created an interface in Core class. Here is its Intent share specific code. … becuase its libgdx framework. Secondly on Android side obviously Canvas, Bitmap all would be from Android. …
Aiman Batul's user avatar
2 votes
0 answers
447 views

Is there a way to capture back button twice in same activity libgdx game

Can anybody tell me if there is a possibility to capture back button twice in same activity in libgdx. …
Aiman Batul's user avatar
1 vote
1 answer
2k views

how to remove game objects after on overlap in LIBGDX game

I have gold stars in my game that give score to game hero if the hero overlap with the star. What I want is to remove star once it overlap with hero object. I give score by checking overlap with this …
Aiman Batul's user avatar
3 votes
2 answers
5k views

Why table in libgdx game give wrong position

Can anybody guide me, I am creating a table in libgdx game on menu screen to set different buttons on my screen. here is the code for table draw table.setBounds(0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight …
Aiman Batul's user avatar
0 votes
1 answer
978 views

Is it possible to create sqlite database only for android in LIBGDX game? [closed]

I want to know if I can just implement sqlite database for android in libgdx game? … Also if this is not possible then may I know the simple way to integrate libgdx game to just store scores in sqlite database. …
Aiman Batul's user avatar