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A way of drawing digital images using a low-resolution and (often) a limited color palette. This art form is inspired by older computer graphics, where resources (e.g. amount of pixels and colors) were more limited.

4 votes

Isometric Tile-Based Pixel Game Code Structure

2D It is normal for 2D games to have these drawn and ordered / overlapped by code (loop), using e.g. the painter's algorithm. However, there are special conditions for constructing complex isometric t …
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