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About
I can lead you to water, but I cannot make you... think?
In top 0.2% on gamedev.stackexchange.com
Tutorials and articles:
- Entity Component Systems also available on github
- Eye-Openers: Generating and Smoothing 2D Terrain in Unity
- Eye-Openers: Mesh-based 2D Side-scroller Terrain in Unity
- Eye-Openers: Infinite Streaming 2D Side-scroller Terrain in Unity
Open Source Projects:
arc - a realtime applications framework primarily for games, for C & JS.
orb - a small, simple OpenGL & OpenGL ES rendering engine and associated tools, for C.
Closed source projects:
War & Adventure, an FPS/RTS under development
Interests:
- Application architecture
- Performance
- Procedural world algorithms
- Tools development
- Rendering & Visualization
- Tech: WebGPU, WASM, JS, C, OpenGL, Unity, C#, Java, Flash.
- Languages: machine and human.
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Steward
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ElectorateJan 27, 2012
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FanaticNov 10, 2011
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SportsmanshipAug 4, 2017
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RefinerJun 28, 2021
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GeneralistJan 9, 2013
123
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voxelsJan 10, 2015
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procedural-generationMay 20, 2015
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algorithmJun 29, 2015
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