Engineer
In top 0.2% on gamedev.stackexchange.com
SEEKING JUNIOR-MIDWEIGHT DEVELOPERS FOR MENTORING AND FREELANCE WORK.
Tutorials and articles:
- Eye-Openers: Generating and Smoothing 2D Terrain in Unity
- Eye-Openers: Mesh-based 2D Side-scroller Terrain in Unity
- Eye-Openers: Infinite Streaming 2D Side-scroller Terrain in Unity
Principles:
- Sensible naming is at the heart of writing good code.
- Simplicity (!= brevity): fewer moving parts == less that can break.
- Least Astonishment
- Functional, stateless approaches are best.
- "You must understand the Tao before transcending structure."
Open Source Projects:
arc - a realtime applications framework primarily for games, for C & JS.
orb - a small, simple OpenGL & OpenGL ES rendering engine and associated tools, for C.
Interests:
- App architecture
- Procedural world algorithms
- Tools development
- Rendering & Visualization
- Tech: OpenGL, WebGL, C, JS, Unity, C#, Java, Flash.
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Cape Town, South Africa
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Member for 9 years, 11 months
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