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In computing hardware is the physical objects like the CPU, graphics card, monitor, keyboard, joystick, mouse, memory modules, hard drive etc. This is in contrast to software, which is the operating system, applications, programs etc.

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What kind of digitizing tablet did developers use back in the day?

I doubt they did. The majority of the true old school art (80's to early 90's) was done with a plain old mouse and pixel-pushing (raster) software like Deluxe Paint (now known as Cosmigo Pro-Motion). …
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27 votes

Do I really need to use a graphics API?

It's necessary because unless you want to spend years writing what is essentially driver code for the multitude of different hardware configurations out there, you need to use an API that unifies against … existing drivers written by GPU vendors for all popular operating systems and hardware. …
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2 votes
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How can I check for Shader Model 3 support?

You'll need to check the GPU capabilities through D3DCAPS (check the DirectX SDK docs if you don't know it). More than just determining the shader model, you can check for specific capabilities suppor …
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