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Game Design is the process of deciding the rules and mechanics of a game, and solving balancing problems to achieve the intended play experience. For questions about design of software code, use the Software Engineering or Algorithm tags instead. Likewise, questions about visual design should use Art or Graphics tags.
5
votes
How might I eliminate asymmetrical gameplay caused by turn order?
A non random way to do it, its making that to be the first player is a choice of the players.
I mean, you can take the stone resource, the peasant or the first player turn token, flag, or any other m …
1
vote
How to balance experience gain with player collaboration?
Don't share the experience in an equal way.
I mean if there are 2 players grinding together, don't share the experience in a 50% for each. Boost up it, make that each one get 60% of the experience. …