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Code code:"if (foo != bar)"
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Identically shaped objects (often squares or hexagons) representing spatial information.

-2 votes
1 answer
239 views

Tile engine Texture not updating when numbers in array change

public class Tiles { public Image[] tiles = new Image[5]; public int[][] map = new int[64][64]; public Image grass, dirt, fence, mound; private SpriteSheet tileSheet; public int tileWidth = 32; public … [0] = grass; tiles[1] = dirt; tiles[2] = fence; tiles[3] = mound; int x=0, y=0; BufferedReader in = new BufferedReader(new FileReader("assets/map.dat")); String line; while ((line = in.readLine …
0 votes
1 answer
1k views

Java - Finding distance between player and tile in array

But then how would I get that tiles position? … I know how to find the distance I just don't know how to get a certain tiles position from the array when I click it public void checkDistance(GameContainer gc) { Input input = gc.getInput(); …
2 votes
1 answer
6k views

Java - 2d Array Tile Map Collision

public class Tiles { Image[] tiles = new Image[3]; int[][] map = new int[500][500]; Image grass, dirt, mound; SpriteSheet tileSheet; int tileWidth = 32; int tileHeight = 32; public void init() throws … [0] = grass; tiles[1] = dirt; tiles[2] = mound; int x=0, y=0; BufferedReader in = new BufferedReader(new FileReader("assets/map.txt")); String line; while ((line = in.readLine()) ! …