Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
Identically shaped objects (often squares or hexagons) representing spatial information.
-2
votes
1
answer
239
views
Tile engine Texture not updating when numbers in array change
public class Tiles {
public Image[] tiles = new Image[5];
public int[][] map = new int[64][64];
public Image grass, dirt, fence, mound;
private SpriteSheet tileSheet;
public int tileWidth = 32;
public … [0] = grass;
tiles[1] = dirt;
tiles[2] = fence;
tiles[3] = mound;
int x=0, y=0;
BufferedReader in = new BufferedReader(new FileReader("assets/map.dat"));
String line;
while ((line = in.readLine …
0
votes
1
answer
1k
views
Java - Finding distance between player and tile in array
But then how would I get that tiles position? … I know how to find the distance I just don't know how to get a certain tiles position from the array when I click it
public void checkDistance(GameContainer gc) {
Input input = gc.getInput(); …
2
votes
1
answer
6k
views
Java - 2d Array Tile Map Collision
public class Tiles {
Image[] tiles = new Image[3];
int[][] map = new int[500][500];
Image grass, dirt, mound;
SpriteSheet tileSheet;
int tileWidth = 32;
int tileHeight = 32;
public void init() throws … [0] = grass;
tiles[1] = dirt;
tiles[2] = mound;
int x=0, y=0;
BufferedReader in = new BufferedReader(new FileReader("assets/map.txt"));
String line;
while ((line = in.readLine()) ! …