We’re rewarding the question askers & reputations are being recalculated! Read more.

Identically shaped objects (often squares or hexagons) representing spatial information.

Tiles are identically shaped objects commonly used in groups to represent spatial related information like areas of a world , items in an , ability lists, or in tile-based games, moveable gameplay elements.

a square tile map

Tiles can dramatically simplify the processes of (using a ) and engine (especially and ), and allow to be reused.

Usage guidance

Example questions appropriate for this tag: organizing tilesets, rendering tile contents, and creating tileable patterns.

Similar tags

For questions specifically about using tiles in world maps, use .

Easily confused with a , a geometric framework tiles may be placed in.

For questions about getting tiles to fit together, consider .

history | excerpt history