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Unity is a cross-platform game creation system that focuses on easy art pipeline process. It consists of a game engine and an integrated development environment. The game engine's scripting is built on Mono.

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451 views

How to make two connected rigidbodies pull each other?

I'm making a game in Unity where a ship can connect to a rock in space, and drag it. Both are Rigidbody2D. …
BlueGooGames's user avatar
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Verlet rope between two moving points connected with a spring joint?

The solution was quite simple when I studied Verlet integration enough. By pinning the start and end points to the ship and scrap pile, and then using points and sticks to constrain the points between …
BlueGooGames's user avatar
0 votes
1 answer
477 views

How to make player walk through layers of 2d fog smoothly?

I'm using Unity and all layers are in the "Default" sorting layer, and Y as the custom sort axis, so sprites higher up are behind lower sprites. The jarring effect is worse the thicker fog I have. …
BlueGooGames's user avatar
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1 answer
2k views

Verlet rope between two moving points connected with a spring joint?

I'm connecting two moving rigidbodies using a spring joint in Unity. …
BlueGooGames's user avatar