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Songs or melodies that play in the background of scenes to set the tone and nature. Also known as BGM, or background music.

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How much detail should I provide in reference material to potential contract composers?

If you're just starting out and are trying to figure out the mood and style of a game, perhaps you would spend more time allowing the composer to experiment, bouncing their music to inspire your concept … However, I'd say try to avoid direct comparisons to other games, as then your music just ends up sounding like that other composer's and not your team's. …
Freedom's Flame's user avatar