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Natalo77
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How do I prevent camera jitter when rotating the player - Unreal?

This is a problem that seems to have no reasonable answer anywhere around, yet is a commonly needed aspect of developing game mechanics.


Problem

When I rotate my player's capsule collider, the attached camera boom rotates with it.


Specific Problem

When I set my actor's rotation directly, the camera orients itself immediately with the player's direction, then immediately returns itself to the previous view, creating a massive camera jitter, especially at lower framerates.


The question

How do I prevent this behaviour

OR

How do I reapproach problems of rotating the player character?

Natalo77
  • 699
  • 8
  • 28