Questions tagged [raknet]
Raknet is a cross-platform C++ networking engine.
4 questions
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UDP sending important data often - Should I use a reliable send or unreliable with resend?
I'm making a multiplayer RPG. My problem is that I send player data very often (100 ms), that contains:
Position (float x, y, z)
Radius (float angle)
Animation (int16_t id)
And because the package ...
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error: ‘struct RakNet::SocketDescriptor’ has no member named ‘socketFamily’| [closed]
when i run my client code i get this error i using code::blocks and im linux system in the tutorial that i follow the code working without any errors my includes files in the project
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server/client architecture, how to combine physics data, scene graph and database over the network?
I'm writting a C++ server and a C++ client for a rpg game.
The client is using OpenSceneGraph for rendering the 3D. RakNet is used for communication between the client and server.
At this time, the ...
3
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1
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Best way to use Raknet from C#? [closed]
I am trying to learn Raknet with C# and I found it extremely confusing.
The Raknet tutorial seems to work well in C++. I have already made the chat server from the tutorial.
I am looking to do ...