All Questions
7 questions
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How to approach debugging of java.lang.NullPointerException in android build of unity app?
We are getting an obscure java.lang.NullPointerException when building a Unity app for android. There's not much information here that I can trace back to our code. Does anyone have advice about how ...
2
votes
1
answer
159
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How to know if these profiler values are good or bad?
I'm making a 2D game for Android Mobile using LibGDX and Java in Android Studio. My game mostly runs alright with 60FPS, but for some time to time it lowers to 50FPS. I'm trying to find out what ...
0
votes
1
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1k
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Simple Java 2D Game : Player Doesn't Move
I'm a beginner at java and I'm trying to make a simple 2D game as a practice, and i have a problem here with the player, I've tried a lot to make it move but it didn't work. These are the classes that ...
1
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0
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4k
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Checkers make move and take move algorithm
I'm coding a checkers game and I encountered a problem and I'm 99% sure is about how the move is done and taken back.
The structure of my game data is:
an 8x8 array containing my board squares. ...
1
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1
answer
82
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How can I show information from a variety of sources in my debug menu?
I'm creating a debug menu, and I want to be able to show a lot of information (variables) on that menu. This information will come from a lot of classes (instances).
How can I show a lot of ...
4
votes
1
answer
1k
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Android Java: Way to effectively pause system time while debugging?
In my project, I call nanoTime and use that to get a deltaTime which I pass to my entities and animations.
However, while debugging (for example, stepping through my code), the system time on my ...
0
votes
1
answer
86
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Why might my Object Attributes become linked after refactoring?
As part of a game design class I'm taking this semester, I'm developing the basics of a game engine. I shared what I had in the GameDev chatroom, earlier, and everything was working as expected.
Then,...