I'm working on a 2d card game for iOS and using Cocos2d. When a player picks up a card and drags it I would like to make it appear that the card is lifted off the table and dangling just below their finger. So when they move their figure the card is slightly delayed an looks like its being dragged in a fluid animation. When the player stops moving the card sort of bounces or sways for a second.
I've been trying to find someplace that does this but I can't come up with anything so I'm wondering is it even possible in a 2d environment? How would I go about doing this, answers can be abstract, i.e. not cocos2d.