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LibGDX FBX converter doesn't write meshes nor materials to g3dj file.

This happens with blender 2.8 when exporting model to FBX then converting it to g3dj. meshes will result in an empty block.

2.8 blender settings

enter image description here

and when converting...

enter image description here

g3dj file..

{
   "version": [  0,   1], 
   "id": "", 
   "meshes": [], 
   "materials": [], 
   "nodes": [
       {
           "id": "Cube", 
           "rotation": [-0.707107, -0.000000,  0.000000,  0.707107], 
           "scale": [ 10.000000,  10.000000,  10.000000]
       }
   ], 
   "animations": []
}

I tried to convert a fbx written with blender 2.76 with these settings...

enter image description here

and meshes and materials are written in g3dj file successfully. I'm thinking this has to do with FBX version, but it seems you can't change FBX version in blender 2.8

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Silly me, IT says the error right on the terminal

skipping geometry without materials

Just add a material to the model.

Seems blender previous versións of blender models comes with a default material

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