LibGDX FBX converter doesn't write meshes nor materials to g3dj file.
This happens with blender 2.8 when exporting model to FBX
then converting it to g3dj
. meshes will result in an empty block.
2.8 blender settings
and when converting...
g3dj
file..
{
"version": [ 0, 1],
"id": "",
"meshes": [],
"materials": [],
"nodes": [
{
"id": "Cube",
"rotation": [-0.707107, -0.000000, 0.000000, 0.707107],
"scale": [ 10.000000, 10.000000, 10.000000]
}
],
"animations": []
}
I tried to convert a fbx
written with blender 2.76
with these settings...
and meshes and materials are written in g3dj
file successfully. I'm thinking this has to do with FBX
version, but it seems you can't change FBX
version in blender 2.8