# Slicing irregular spritesheet (automatically?)

If found a cool sprite sheet on the internet but its irregular.

Is there any way besides manually cutting sprites to extract the separate pngs? I need to pack them then again into the Texture Atlas under proper names.

Maybe theres some smart online tool that uses deep learning or something like that?

• This sheet looks like it's laid out on a regular grid. So, if you're OK having some objects placed as multiple tiles, you should be able to just split this using its grid frequency. – DMGregory Jul 30 '19 at 14:35
• That sheet isn't irregular, it's 32x32 with some objects consisting of more than one tile. Source: I happened to work with this exact tileset before. – Philipp Jul 31 '19 at 8:39

Since you found the picture online, without any json file attached or any other information, its not possible to cut this into multiple sprites automatically. You'd have to do it by hand.