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In these scene, i can't figure why, my player, and object it place, can't cast shadow on floor.

All other static objects in scene cast shodow correctly.

There is a floor with it's material, then there is also a Reflection probe.

Is Reflection Probe something that influence shadow cast correctly ?

Follow, floor proprieties

enter image description here

Floor material proprieties:

enter image description here

My Lights: enter image description here

My scene:

My scene

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  • \$\begingroup\$ Can you show us the configuration of the shadow-casting object's renderer and material too? \$\endgroup\$
    – DMGregory
    Commented Jan 1, 2019 at 14:44
  • \$\begingroup\$ Do you have shadows enabled on each Light component? Are you using the correct "Quality" configuration in "Project Settings" (Very low, low, medium, high, Ultra ...)? \$\endgroup\$
    – user115399
    Commented Jan 1, 2019 at 14:55

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