I have an option in my game which allows Player to choose between video modes:
- Fullscreen Fake
- Fullscreen Real
- Windowed
First and second corresponds to SDL_WINDOW_FULLSCREEN_DESKTOP
and SDL_WINDOW_FULLSCREEN
in the SDL library.
While their meanings whould be clear for GameDev people, for average Player, I think, it will be not so obvious. I never saw any examples of that kind of Video Settings. Other games often provide just a choice between the two: Fullscreen / Windowed.
What names and explanations I should provide, so it will not be confusing for a common user ? Are there any examples of games which have similar options ?