I have an option in my game which allows Player to choose between video modes:
- Fullscreen Fake
- Fullscreen Real
First and second corresponds to
SDL_WINDOW_FULLSCREEN in the SDL library.
While their meanings whould be clear for GameDev people, for average Player, I think, it will be not so obvious. I never saw any examples of that kind of Video Settings. Other games often provide just a choice between the two: Fullscreen / Windowed.
What names and explanations I should provide, so it will not be confusing for a common user ? Are there any examples of games which have similar options ?