I am having a Three OBJ
file , Cone , Sphere and Cube
. How can i find the dimension of these objects , so that i can use it in my collision detection class.
i.e How can i find Radius , Length of Cube and Radius and Height of cone
.
Or is there any better way for collision detection , I have Hundreds of random particle in my game which may or maynot collide with these objects.