Questions tagged [gameobject]

A game object is any object in a game that the player can see and/or interact with. The player object, power ups, enemies, platforms, walls, weapons (if collision detection is considered) and projectiles are all game objects.

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How to Spawn GameObjects at Random Positions in Unity? [closed]

Hello GameDev Community, I have a problem with this pice of code. If I start the "Game", it crashes right away. Probably is its the list of GameObjects or the foreach loop. I have no idea ...
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Parent object does not rotate on its own axis with its children. How do I fix it?

My parent object components: Rigidbody2D and the script I shared below. Children(Head, Body, Arm, Backpack...): There is only collider. There is no rigidbody2D. (I want the parent object to use the ...
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How can I organize in Unity's hierarchy GameObjects that are spawned in a nested structure?

I'm wondering how I can organize instantiated GameObjects that are spawned in sort of a nested structure. I'm spawning these GameObjects via Containers, a set of ...
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71 views

Combining two objects to give you one more elaborate one

I'm looking for some help to someone throw me a light on this problem I'm having. We're making a clothing game where you got to grab a "cloth" and a "string" and bringing them to ...
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1answer
60 views

How do I create an event trigger system for a Discord bot?

I am making a card game and I am having issues implementing "effects" and effects that are continuous. How can I get effects to activate at the right times, before and after an attack does ...
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1answer
64 views

disabling or enabling a public component

I need to be able to disable only a specific component of an object publicly. I got a public component but I cant find any ways on the internet on how to disable and enable that component. Here's the ...
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1answer
31 views

Should map labels be gameobjects or on a canvas?

I want to label the countries in my game, like in the picture below. Should the country names be normal unity game objects, or should they live as a textmeshpro on a canvas? For what it's worth, I ...
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1answer
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how do i destroy a DontDestroyOnLoad Gameobject

I have a DontDestroyOnLoad Gameobject and i just can't destroy it I have tried a lot of things. ...
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1answer
55 views

How to manage a lot of items on conveyors

I am making some sort of factory game (topdown 2D) where I will have machines outputting items on conveyors. I was wondering what was the best approach to manage the items on the conveyors. There are ...
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How do i Change a GameObject from another script to the GameObject the current script is on [duplicate]

im trying to set the game object in script1 to be the game object script2 is on ...
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25 views

Why aren't my Vector3 comparing correctly?

I have a machine and a I want to check if I can place a conveyor at its connexion point. I do it by checking if the machine is at the expected Input position of the conveyor and if the conveyor is at ...
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2answers
835 views

How "smart objects" are implemented and actually work?

I'm drafting my game and implementing small stuff in it, but hit a roadblock. You see, for my game I would like for different items to behave the same or to share behavior, for instance, some items ...
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Organising gameobjects into multiple lists

I have a very simple little game that consists of a player, zombies, food, and treasure. It's all automated. The player will walk towards a zombie and shoot within a certain distance, which costs ...
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1answer
62 views

How to deal with data that needs to be accessed by all objects?

I have a World class that currently only has one instance. It has data and methods that need to be accessed by all other game objects. Right now I'm hardcoding a ...
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2answers
178 views

Button onClick in a menu prefab doesn't work

I don't seem to be able to make a reference to a Button inside a menu prefab. My menu prefab consists of a panel and the panel has 4 buttons. I added ...
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82 views

Unity - Align 2 gameObjects by their center point

I'm trying to align 2 game objects using their respective center points at runtime in Unity. The goal is to center my new generated object (SKY) to my map (terrain) which represents the center of my ...
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2answers
104 views

How to organize GameObjects into logical groups in a Unity Scene?

Obviously there are a Scene hierarchy, but the problem is that the scene hierarchy was not meant for organizing GameObjects because parent GameObjects affect the transformation of their children. For ...
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23 views

stop the camera clipping objects

I'm using RTS_camera as it is the player in my scene, how can I stop the camera clipping into buildings?
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2answers
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Change Text - Inside A button, inside a Canvas, inside a GameObject: Access all the texts inside of hierchy?

//.... Gameobject tile; int count = 1f; float posX = 0; float posY = 0; ....// GameObject blueTile = (GameObject)Instantiate(Resources.Load("block_blue")); tile = (GameObject)Instantiate(blueTile, ...
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1answer
26 views

can't instantiate different objects

I'm trying to instantiate different prefabs at once. But couldn't figure out how. I tried to use Random.Range method but didn't worked for me. It instantiates only one of the prefabs. I want it to ...
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1answer
129 views

Instantiating GameObjects in Custom Game Engine

So,i'm having a bit of an issue with instantiating my gameobjects into to universe(My Scene object). I can create an empty object from scratch and populate it from there with ease,my problem starts ...
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1answer
179 views

How would I go about adding a tooltip to a Unity UI Image?

I'm going to try out the community here once more, I haven't had very good look in the past with getting help. I'm iterating through a series of List() and I'm creating a bar graph and a line graph ...
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Unable to wire UI Text object to C# Script

I have created UI text object And then created Text field in behavior class: ...
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0answers
82 views

Why my capsule collider sometimes stucks in other colliders?

I'm creating a third person game, and sometimes I face a strange bug that I cannot figure out. Indeed the player may remain stuck in static scene objects, and cannot escape until an angle large enough ...
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Get and destroy gameobject component of same type

I want to destroy any graphic component on a gameobject , example is image,raw image, sprite , ect .But i don't have the list of all graphic component so i don't know how to loop through it . The ...
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What would be the best way to find a Game Object that is closest to another Game Object in unity?

I made a 2d space shooter game awhile ago and I want to go back into it and overhaul some things. I'll provide a link to the game so anyone can play and get a better understanding of what I'm trying ...
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Is there a way to get the actual joystick.Vertical and joystick.Horizontal Value?

What I want to do is Pass a parameter called joystick_tag. (like this: Get3DJoystickPosition(joystick_tag)) Get the current ...
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2answers
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How to Iterate thru game object and access scripts by name?

I'm using a "toggle visibility" script on many objects in my scene, and in my gameController class I'm storing references to them in an array like this: <...
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1answer
158 views

Detect a collision between a CharacterController and a 3D Object?

I am making an XR game, and I am stuck with a part. Does anyone know a function that would detect this? OnCollisionEnter and ...
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1answer
111 views

Management of objects as targets of other objects

I have started my first game three years ago and learned a lot during that process. Now I would like to rewrite it to incorporate my "lessons learned" or try out new ideas. My game consists of space ...
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1answer
23 views

List to hold copies of a prefab for later deletion

I'm working on a game in which obstacles are Instantiated randomly 5 to 20 units ahead of the player. When they are instantiated, I want to add them to a list so that when there are too many ...
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1answer
47 views

Reduce emission of sphere object with HDRP material

I have a material which I have assigned to be used on a sphere game object which acts as stars. This is what the settings are set to: And this is what the Game View looks like: I have also tried ...
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1answer
43 views

How to set the color of a game object as of the other?

I am 15 year old Indian student and I am creating my first 2D game in Unity. I have set the color of my player as Random and I have to set the color of my game object as of my player. But the color of ...
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1answer
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How to differentiate between object types and roles?

I have a base class Object, and depending on how the object must behave on the scene, I have multiple abstract "role" classes, that inherits virtually from ...
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38 views

Generating objects in Open Worlds

using Unity I have an open world (infinite) which is proceduraly generated in chunks. In this world I want to proceduraly load objects/trees/grass by raycasting them around the player position and ...
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1answer
568 views

In Unity, how do I add a MeshFilter to an empty GameObject to generate a procedural model?

My code below is modeled after Unity's documentation. When I put the script into an empty GameObject, the error I get is: MissingComponentException: There is no 'MeshFilter' attached to the "myMesh" ...
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123 views

C++ OpenGL: Object Components

I've been trying to make a barebones engine/game in VS C++ with OpenGL. So far it's worked well, I've managed to render two green triangles on the screen and can accelerate one using WASD input. ...
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1answer
52 views

Unity: Unsharp edges

I have a Unity Project and somehow the edges of objects in my Scene (Scene view and game view) look like this: I think I already had that problem once, but in my recent projects, this didnt happen ...
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1answer
57 views

Instantiation of a custom class

I have a custom class named Stars: ...
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2answers
130 views

How to store a Transform[,] grid in an ArrayList?

I am new to Unity game dev and trying to expand my knowledge of data structs. I'm building a match-3 game, and I currently have a multi-dimensional ArrayList holding transform coordinates on a grid of ...
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2answers
49 views

Updating object's property on Start is visible for a second when game loads

I have a world selection scene in which I have GameObjects representing worlds. The GameObjects have default properties when the ...
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1answer
107 views

Null reference on gameObject that has been successfully referenced [duplicate]

It's exactly as the title says. I am getting a null reference error even though I have properly referenced the object. I have debugged my code to show that the result is always exactly what I need ...
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1answer
137 views

How can I insert a prefab instance programmatically inside the Canvas, in the bottom-left corner of the Canvas?

I am trying to create the Snake game in Unity, based on this video tutorial. I have also viewed this tutorial. I have created the new project with the 3D template and manually added the Canvas. I ...
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2answers
158 views

Querying game objects in real-time

I'm thinking about working on a game where I need to find all the objects matching certain properties. For instances I might need to look up all the objects... Producing gold. Whose level is 5 or ...
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1answer
133 views

C++: passing gameobject as a parameter and then into vector

firstly iam used to java and new to c++ so maybe this will looks a noob's question i will explain this and give a pseudo code and then c++ just so you can understand me i have a player class which ...
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1answer
149 views

Dealing damage over multiple frames without damaging the same enemy twice

I am using Physics.Overlap to find which enemies are in my damage range. But dealing damage in only one frame is not what I want. Some attacks should be active for ...
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1answer
206 views

Spawn Array of GameObjects to Array of Transforms

I have a question regarding spawning an array of GameObjects in Unity. What I want to happen is that when a big enemy dies, it will spawn enemies into their respective Transform positions (i.e., Enemy ...
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2answers
158 views

Why is there a gameObject inside a GameObject

In order to manipulate a game object via script in Unity I need to access the gameObject inside the main GameObject. Why is it ...
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1answer
114 views

How to Make Different Instances of an Object Have Different Sprites

In Game Maker, I am trying to make it so that three instances of an object have three different sprites. Using DnD, what would be the optimal way to do this? If it helps, the three instances are ...
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1answer
411 views

Storing transformations in game objects. (GLM, C++)

I'm currently writing a game engine from scratch for learning purposes. I just started implementing transformations. I know how they work in general but I'm not sure how to implement them efficiently ...

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