I'm working on an minecraft forge mod (1.8.8). I have en custom (ownable) entity and want to set its texture to the texture of its owner, because it's a mini version of the owner.
I found out that i can get the texture of players with AbstractClientPlayer#getLocationSkin()
, but i can't figure out how to access either EntityOtherPlayerMP
or EntityPlayerSP
, which implement AbstractClientPlayer
, in my custom renderer. Is there a way to get all AbstractClientPlayer
, regardless of SP or MP? I can access the GameProfile and i have the EntityPlayer of the owner.