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As expected, this September Google disabled NPAPI in Chrome, which Unity Web Player relies on. As far as I know, Chrome now has its own API plugin API.

Will the Web Player returning to Chrome without NPAPI?

If not, what is Unity's future on Chrome?

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Unity detailed their plans in this blog post. Unity plans to target the WebGL platform, and recommends that new web games start with Unity 5 WebGL as the default target.

The Web Player will remain supported "as long as it's useful for developers", as NPAPI still works in other major browsers.

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  • \$\begingroup\$ WebGL target is slow to build, has some porting issues, and takes more traffic, but overall is good \$\endgroup\$
    – Igor S.
    Oct 7 '15 at 20:37

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