As expected, this September Google disabled NPAPI in Chrome, which Unity Web Player relies on. As far as I know, Chrome now has its own API plugin API.

Will the Web Player returning to Chrome without NPAPI?

If not, what is Unity's future on Chrome?


Unity detailed their plans in this blog post. Unity plans to target the WebGL platform, and recommends that new web games start with Unity 5 WebGL as the default target.

The Web Player will remain supported "as long as it's useful for developers", as NPAPI still works in other major browsers.

  • \$\begingroup\$ WebGL target is slow to build, has some porting issues, and takes more traffic, but overall is good \$\endgroup\$
    – Igor S.
    Oct 7 '15 at 20:37

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