What are the possible compiler directives for MonoGame?
For example, XNA contained directives for WINDOWS
, XBOX
/XBOX360
, and WINDOWS_PHONE
.
I've also seen DIRECTX
and OPENGL
, but when would you need to leverage those?
Supported Platforms:
- PC
- Windows 8 Store App
- Linux
- Android
- OUYA
- Mac
- iOS
- Playstation Mobile