Y-sort is not working how I would expect in Godot. I have a player sprite, their feet are at the origin. I have a y-sorted tile layer. The mushroom base is at the bottom of the tile, it doesn't start in the middle or anything.
When I stand in front of a mushroom title, it displays in front when it should be behind. If I step down just a bit, it finally pops behind. It seems like Godot thinks that the y-position of my player is near their center. I don't know why.
What other steps need to be taken to make y-sort work as expected?