I'm looking for a licence for my game-assets (everything like artwork, music, stories, characters... except the code) who respects those points :
Assets are free to use, share, remix, adapt, transform, redistribute for any purpose, even commercially, as long as :
- You give the appropriate credit.
- Any new Asset that is associated in the collective imagination or represented nears the original Asset need to have the same licence as the original asset.
It look like the Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) licence is what I want, it has Attribution and ShareAlike, however I'm not fully sure with:
- The second point above.
- Is any other free to use asset (like public domain) can also be considered under this licence (CC BY-SA 4.0)
- Is is okay if the code have a different licence in contradiction with this one ? (After all code is somethings abstract that isn't represented, visible, perceptible in for the consumer
To be clear, I don't want the following situation to happen:
Let's say that
Mateo Universe
assets are under the licence I described. A brand namedGreedyCompanie
like this universe and decide to use it next to their copyrightedDylan Universe
assets. TheDylan Universe
, even if it may cool, is of course not free in any way, and onlyGreedyCompanie
have the right on it.
Last more doubtful question, consider this one as a bonus:
What about non-profit fan games ?
If someone make a Dylan Universe
X Mateo Universe
game even if the person don't have the right on Dylan Universe
, will it infringe the licence ? (I think it will infringe the licence, but I would appreciate if it will not be the case or if I can keep a blur on it)
Hope it was clear, and sorry I can be a bit paranoia when it come to licencing assets, that why I'm here to get some confirmations about my doubts.