I'm trying to edit CoD4 guns to add a diff texture, however... no matter what program I use the DDS auto remaps the MIPS so instead of importing normally as texture should for mapping it actually imports as the gun would look like in the game
This is an example of how one should like as a character mapping but the same concept for a gun that is a template for Dead Pool just only example I could find but you see how it's not altogether, it's split up. I need something similar for the gun to edit it properly - it needs to be split up based on the geometry.
Any help with this would be really great. I've tried Photoshop, Gimp and even online services - all come out the same.