To provide modding support via Unity editor, I need to export terrains in editor and load the exported terrain in runtime.
Is this possible by any manner?
To provide modding support via Unity editor, I need to export terrains in editor and load the exported terrain in runtime.
Is this possible by any manner?
Right Click on the terrain and click "Export Package", open the package in an archiving program then open the "archtemp.tar" from within that package.
Copy The "Asset" File and give it the file extension ".asset".