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To provide modding support via Unity editor, I need to export terrains in editor and load the exported terrain in runtime.

Is this possible by any manner?

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  • \$\begingroup\$ Do you want just terrain mesh or everything in it too? \$\endgroup\$ Commented Jul 5, 2016 at 19:36
  • \$\begingroup\$ @SP. Everything. Basically the whole terrain. \$\endgroup\$ Commented Jul 6, 2016 at 2:36

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Right Click on the terrain and click "Export Package", open the package in an archiving program then open the "archtemp.tar" from within that package.

Copy The "Asset" File and give it the file extension ".asset".

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  • \$\begingroup\$ I successfully exported and imported the terrain in editor mode. Any tips on loading in runtime? \$\endgroup\$ Commented Jul 5, 2016 at 17:57
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    \$\begingroup\$ Take a look here. \$\endgroup\$ Commented Jul 6, 2016 at 6:08

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