I am Nick Dietz, a programmer who is well–versed in the C, C++, and C# programming languages, and have moderate experience in Java, Lua, and Haskell; I also possess a lot of experience regarding Game Maker and its scripting language, GML.
Furthermore, I am an autodidactic game designer, developer, and programmer; and I have been refining these skills for the past decade or so. Currently I am working on my own Action–Adventure/RPG called “Anubis”, an exciting experience featuring the titular character on his journey through the lands of ancient Egypt.
I am an avid gamer; I play a lot of single–player video games, some competitive multi–player games, tabletop (role–playing) games, and Yu-Gi-Oh! Additionally, I enjoy reading and watching films.