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OpenGL is a graphics standard and API which targets the desktop and workstation markets. It is designed to be easy to accelerate with dedicated computer hardware, and hence most implementations give greatly improved performance over traditional software rendering. Currently, OpenGL is used for applications like CAD software and computer games. It is also cross-platform. The OpenGL standard is controlled by the Khronos group, which also controls OpenGL ES.

1 vote
1 answer
235 views

Problem with loading models with different shaders

I am lerning opengl programming from http: //learnopengl.com .And i can load any model which i want.But if i want to load two models with different shaders,a problem occurs. …
Fatih Furkan Aydemir's user avatar
1 vote
1 answer
3k views

OpenGL camera movement with mouse buttons

I am using modern OpenGL with glfw. I made a FPS camera with mouse and it works very well. But I want to move my mouse like Blender's model view mode. …
Fatih Furkan Aydemir's user avatar
1 vote

Draw multiple times same object but translated and rotated

As i understood you can draw them by this way. you should have a vec3 list which you hold the positions of spheres.(another list for rotations) using for loop for(int i = 0;i < count_of_positions;i …
Fatih Furkan Aydemir's user avatar