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Unreal Engine 4 is a professional suite of tools and technologies used for building high-quality games across a range of platforms.

1 vote

Creating Dynamic Weapons in Unreal Engine?

These 3 functions are what you want: The third one applies to what you are trying to do, just add the socket name and then the target is your weapon and InParent is the StaticMeshComponent. Attach Lo …
Maxim DC's user avatar
  • 139
2 votes

Why do I get a blank material in Unreal Engine 4?

If you want to add the material to an Actor, just select it in the editor, select the StaticMeshComponent of any other Mesh and then you can select a material in the Properties Panel, just type it int …
Maxim DC's user avatar
  • 139
0 votes
1 answer
189 views

Unreal Engine Physics creation is slower in Editor

I just figured out that when UPrimitiveComponent::CreatePhysicsState() is called, it calculates the mass, but only in editor, also when i build for non-editor it is faster (standalone) this is not bec …
Maxim DC's user avatar
  • 139