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Search options not deleted user 6814

Relating to the motion of objects through space and time. Including concepts such as acceleration (thrust and gravity), mass, collision response, friction and more.

2 votes
1 answer
2k views

Simple 2D hair simulation/manipulation

I would like to simulate very simple hair in a 2D environment, and will need to be able to "brush" the hair. What I want to do: A 2D character is facing squarely towards the player. The player can …
loneboat's user avatar
  • 219
6 votes
3 answers
7k views

Why is my velocity decaying?

Tinkering around with physics. My entities all have position and velocity. …
loneboat's user avatar
  • 219