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Translation of user input (via mouse, keyboard, gamepad, touchpad or other hardware interface) into in-game actions

1 vote
1 answer
49 views

How can I clearify users my controlls?

In my game I use a really simple control mechanic to control a character on screen. But my problem is that users do not understand this control. …
Jurik's user avatar
  • 597
6 votes
1 answer
1k views

How can I avoid a delay with continues touch detection in swift?

I want control a character on my screen with a continuous swipe gesture. As soon as I do a swipe +x or -x my character moves left or right. …
Jurik's user avatar
  • 597
1 vote

How can I avoid a delay with continues touch detection in swift?

It is more an issue of the control itself. Because a swipe with your finger into one direction and then, a swipe to the opposite direction results in a rotation of your thumb. … I guess this control is useless, if you need really precise moves - just because of the anatomy of our thumbs. …
Jurik's user avatar
  • 597