Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options questions only not deleted user 430

Questions about voice-acting in games

4 votes
1 answer
276 views

Are there any clever methods of regulating bandwidth usage for voice chat payload packets?

And suppose I'm using a fully-connected mesh topology combined with a UDP-like protocol for voice chat. … Is there an established way to reduce the risk of packet loss so that the voice playback will either be solid or muted, but not jittery or choppy? …
BRaffle's user avatar
  • 1,084