Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options not deleted user 33154

a commercial 2D skeletal animation tool, meant primarily for game development

1 vote
1 answer
226 views

Is Spine's XNA runtime missing an importer? [closed]

I'm writing an XNA 4.0 game and use Spine for animation. Until now, I've been making spritesheets with Spine and using them with a custom animation class. … I recently discovered there is an official Spine runtime for XNA. I've been trying to use it but encounter an error. …
cyane.spark's user avatar
1 vote
Accepted

Is Spine's XNA runtime missing an importer?

Found it! For those solutions that have a content project included you just have to add the data inside the main project and NOT the content. You must also make a copy of the data in the bin folder of …
cyane.spark's user avatar