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Tile map is a technique of re-using small graphic pieces, tiles, over and over again to shape the game field.

2 votes
Accepted

Is it possible to make a TileMap that adjust it self to multiple screens?

How do you expect the tile map to adapt to the screen size? If you need it to adapt in a way that requires rearranging tiles or using different map dimensions, then you won't generally get around buil …
Thorbjørn Lindeijer's user avatar
1 vote
Accepted

Store metadata for tile in Tiled Map Editor

You can do this by using an Object Layer: You can use Tile Objects to place your switches and doors, so that you can set custom properties on them to define which switch is connected to which door. …
Thorbjørn Lindeijer's user avatar
1 vote

Tiled tilemapper - isometric

When creating your tileset, you need to set up your tileset parameters such that the whole column becomes a single tile. Once you have that working you can tweak the "tile width" and "tile height" pro …
Thorbjørn Lindeijer's user avatar
1 vote

Tiled - Possible to create a terrain from this specific tileset?

It does not look like this tileset will be usable with the Tiled terrain tool without some modifications. For example there are three pieces at the top and bottom of the dirt and sand patches that nee …
Thorbjørn Lindeijer's user avatar