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Color is the visual perception of light by humans into named categories, commonly "red," "green," and "blue."

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Why is it when I render a basic cube, my editor's grid changes too?

I have one HLSL file for DirectX11 that only has input layout for color and position. Then another HLSL file for the simple cube that has position, normal and textures. … What I noticed is when I render the simple cube; the grid also changes and doesn't remain pure white color. …
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