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A set of rules that govern an in-game experience. Game design is an effort to come up with game mechanics that allow for players to have a fun and engaging experience.
5
votes
How to develop RPG Damage Formulas?
Although my design have not left Spreadsheet phase, I have came to one conclusion about designing math for RPG:
Keep them as simple as possible. In design that I'm working on, I used very simplistic …
3
votes
What's a way to implement a flexible buff/debuff system?
I don't know if you are still reading it, but here is how I'm doing it now (code is based on UE4 and C++).
After pondering on the problem for more than two weeks (!!), I finally found this:
http://ga …