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Unity is a cross-platform game creation system that focuses on easy art pipeline process. It consists of a game engine and an integrated development environment. The game engine's scripting is built on Mono.

2 votes

Distance between the player and another object Unity

Here's the reference materials: BoxCollider2D Also, you can cast rays of limited length, how to do so described in the following link: How to cast ray2d in Unity Also, I strongly advice you to learn … through this section and watch all the materials, because what you've asked is really basic question, you should at least watch the tutorials in the learn section on Unity site, so you won't ask the questions …
PaulD's user avatar
  • 801
0 votes
1 answer
3k views

Why my stencil mask doesn't work?

I've a very sipmle Unity scene. It has two objects in it, which is Sprites, and they both use sipmle black boxes as a textures. …
PaulD's user avatar
  • 801
1 vote

Does AddForce continue to add force indefinitely?

It depends on how you add it. If you add it once on some callback, for example, or button press\release event, then it will be added once. This once applied force, will affected by other things, lik …
PaulD's user avatar
  • 801
4 votes

UNITY : I want to make my UI text fade in after 5 seconds

Another approach, non-programmatically: Add animator component to your Text element. Create an animator asset for it, or: Select your text and Ctrl+6. In the opened window, click 'Create animatio …
PaulD's user avatar
  • 801