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XNA Game Studio 4.0 is a programming environment that allows you to use Visual Studio to create games for Windows Phone, the Xbox 360 console, and Windows-based computers.
1
vote
2
answers
137
views
Displaying total playing seconds at end of game
Creating a simple survival game.
When the player has been caught I want to display the amount of seconds that they survived for.
How do I go about this?
-1
votes
2
answers
134
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Setting a leader from a sprite array [closed]
I'm looking to set a leader from an array of sprites, I keep on getting a NullReferenceException was unhandled error from within my main game class when calling the UpdateMouse Method. What have I don …
2
votes
1
answer
634
views
C# 2D Camera Max Zoom
I have a simple ship sprite moving around the screen along with a 2D Camera.
I have zooming in and out working, however when I zoom out it goes past the world bounds and has the cornflower blue backg …
0
votes
1
answer
830
views
Where would I find C# flocking tutorials? [closed]
Been looking for a while now and finding it difficult to find a good tutorial...
Where would I find a good tutorial on how to implement flocking in a C# XNA game? Something easy to understand .. for …
0
votes
2
answers
2k
views
XNA Health Bar continually decreasing
As per the Health bar tutorial on ... http://www.xnadevelopment.com/tutorials/notsohealthy/NotSoHealthy.shtml
I have set up the above, how do I make it decrease by 1 health per second?
I want to cre …
-1
votes
3
answers
2k
views
How to implement smooth flocking
I'm working on a simple survival game, avoid the big guy and chase the the small guys to stay alive for as long as possible.
I have taken the chase and evade example from MSDN create and drawn 20 mic …
0
votes
Accepted
How to implement smooth flocking
Going to go back to the beginning and go about setting a leader and having the rest of the mice follow. Been told that might get me the needed results.
0
votes
2
answers
221
views
How do I achieve one touch one shot for WP7 game?
I want to be able to have a sprite shoot in a game for WP7.
What I have at the moment is that as long as the shoot button is held down the sprite constantly shoots.
How do I sort it that only one bull …
3
votes
1
answer
740
views
How do I modify a Boids algorithm to be player controlled?
Found source code on Boids in C#.
http://3carrotsonastick.wordpress.com/2012/11/01/boids-in-c-xna/
How do I go about making the raven class in the above player controlled?
If I could control it myse …