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Tile map is a technique of re-using small graphic pieces, tiles, over and over again to shape the game field.
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A-star algorithm after 2D tilemap 90-degree rotation
I am learing Unity and for now trying to implement a simply pathfinding alogorithm in a simply 2D isometric diamond-shaped tilemap. … Then I iterate through my tilemap and implement a 90-degrees rotation operator as (x, y) --> (-y, x). And save new tiles position in a Dictionary. …