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Tile map is a technique of re-using small graphic pieces, tiles, over and over again to shape the game field.

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Drawing a box using rule tiles in unity

SO I have a tile sprite like so : I want to use this to draw boxes on a 2d map using rule tiles. But I can't seem to get how to set rules for it in unity. These are the rules I have : And this is wh …
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Drawing a box using rule tiles in unity

rule tiles , For the top left border For the bottom right border Then made sure I use those tile on the respective edges like so: using UnityEngine.Tilemaps; void Start() { tm = GetComponent<Tilemap
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