Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
Generally getting assets off disk and into memory.
0
votes
1
answer
592
views
How do game loading screens work?
I display sequential introduction images then load the start screen after that of course I load the game level in a single thread, it is a basic functional game. however the game lacks the loading screen … From my web searches I deduced that I should implement another thread to display the loading screen until the game thread finishes loading its content.
What are the best practices? …