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3
votes
1
answer
2k
views
Game programming basics under Windows
I've been trying to learn some Windows programming using the Win32 API. Now, i'm used to working with the OS layer being abstracted away, mostly thanks to libraries like SFML or Allegro. Could you guy …
6
votes
2
answers
17k
views
How do I properly check if a particular OpenGL version is available?
I can't find any information on glCreateContextAttribsARB returning errors if a version is unsuported by the driver. So how do i check if it is? I don't want the program to hard crash because glCreate …