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Unity Particle Systems from AssetBundle not rendered properly

Reference Images This is how the particle system's assigned material appears when testing without assetbundle: This is how the material appears when being loaded from the assetbundle: There are … testing the particles without assetbundles (plain prefab, test build) it looks like this: But when built using an assetbundle, it looks like this (notice the difference in shade as well as the lack …
Roman Stadlhuber's user avatar