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Played by multiple players, cooperatively or competitively, locally or remotely.

1 vote
1 answer
797 views

Moving an object in a coroutine using the DOMove library: Why doesn't the multiplayer synchr...

I am developing multiplayer game in unity. For multiplayer i am using photon networking library. I created room and join client successfully. …
Rupal Patel's user avatar
1 vote

Moving an object in a coroutine using the DOMove library: Why doesn't the multiplayer synchr...

Problem gets solved. I call Moving enumerator from method not directly using RPC. And Make method call using RPC. And Most important thing is use transfrom instead of gameobject like this: transform …
Rupal Patel's user avatar